BEHIND THE WAVEFORM™

Episode 01: Trey Toy

About the Episode

Before scoring Castlevania: Nocturne, composer Trey Toy followed an unexpected path, from falling in love with Braveheart as a kid to scoring alongside Bear McCreary and Trevor Morris. In Episode 01 of Behind The WaveForm™, Trey unpacks how Emergence Audio’s evolving textures helped him find emotional focus in a world full of sound. From vampire mothers to reimagined game themes, this episode explores the modern tools shaping cinematic storytelling.

Libraries Featured

CLARINET TEXTURES

VIOLA TEXTURES

VIOLIN TEXTURES

SOPRANO TEXTURES

BIRD WHISTLE

DOUBLE BASS

“Having thousands of sounds can be overwhelming. Emergence Audio let me simplify without sacrificing depth...These libraries were clearly made by composers who understand the emotional side of film scoring.” - Trey Toy

Trey Toy is a composer and sound designer whose credits include Castlevania: Nocturne, The Rig, and collaborations with Bear McCreary. He brings a uniquely emotional and minimalist approach to scoring in film, TV, and games.


Visit Trey's Website

Want to Explore the Sounds Behind the Score?

Discover the evolving textures Trey Toy used to score Castlevania: Nocturne — and bring cinematic depth to your own music.